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Saturday, November 18, 2017

The Real Reason I Don't Do Voice Chat...

Are beings like this guy:




Hard to see him, I know, but he's like Insta-Death Man.   I threw about 7 characters at him today.  By the time I got to my Warlock, and was killed killed killed as soon as I was back to life, and I was swearing like I do...it occurred to me just how bad it would be for me to be heard by others during fights like this.  Tsk. 

My Paladin (lvl 108) and my Demon Hunter (who I've let flounder at lvl 104) acquitted themselves well against him.  The Demon Hunter actually got more hits in than any other character.  I'll have to move her forward.

I have to say these bosses are different than any I've encountered in dungeons.  I want to say Real Suckers, but of course I'm too polite.

Friday, November 17, 2017

Wow 13th Anniversary The Originals

The hardest part was getting overland or by portal to the Bosses, well, except that last guy was nas-tee.


Lord Kazzak





Taerar




Azuregos

Died FOUR times.  Credit for the kill though waiting for my last death to count down to rez.



Monday, November 13, 2017

Blizzcon: Opening Ceremony




I'm finally getting around to watching the Blizzcon Virtual Ticket videos.  I'll do brief notes after I see them.   Most are about an hour each, so I'm going to be spreading them out.

I'm glad to be a Virtual ticket holder for many reasons, one being not needing to try to get into panels among a crush of 30,000 other people.   The main hall was immense, yet there were people throughout the convention center and another building watching the opening ceremony on screens.  I wonder what you had to do to get into that main hall.

I only peeked at, then fast forwarded through (another Virtual Ticket bonus) an Esports video, followed by presentations on Heroes of the Storm, Hearthstone, Overwatch.  Just not interested in any of those.

Then J Allen Brack comes out and the World of Warcraft music starts, and it's the magic you're looking for.   It was fun to see him launch right into his coy presentation of the Vanilla server announcement, the crowd went wild by the time he was talking about chocolate ice cream.   I like the video for the Classic Server, and within this context it was even better watching it, and seeing all the iterations of Wow be rolled back to a time I never knew, but even the brief glimpse of the dwarf outside Ironforge looked really exciting and heroic.  I can't wait to see the old Azeroth.

The crowd received the Battle For Azeroth announcement with great enthusiasm.  I like the cinematic for it, and I admired Sylvanas in it for sheer boldness and a desire to not be defeated.  That flip over to the seige tower, yow.   Anduin has bugged me since Pandaria (selfish whiner), but the kid did good here.  There's a hero in there after all.

The other panels I've marked to watch are:

What's Next World of Warcraft
Boss Design
Live Q and A Wow
Art of Wow
Wow Gameplay Systems
Voices of Blizzard: Women of Warcraft

Saturday, November 4, 2017

Blizzcon Reveals, Initial Thoughts

I bought my first ever virtual tickets this year and was unable to watch yesterday at all, and today doesn't look good either.  At least I can still see them and catch up.

Battle For Azeroth Expansion    My first thought was "well that's the most boring expansion idea ever."  I never played Warcraft 3 or any of the previous Warcraft games, but it seems as if they may be trying to bring elements of the RTS games to WOW, which may be interesting if they pull it off. I'll wait and see how it plays out.

Classic Servers!!!!  There's the glorious reveal.  I never played a single moment of Vanilla WOW, so I don't have any expectations that it has to be some particular variant, I'm just really excited to see what earlier incarnations were like.  I've never seen Thousand Needles when it wasn't underwater.  I'd loved to see Auberdine restored.  It still makes me sad whenever I send a character through the area.

Auto-scaling everywhere.   I thought Auto-scaling would be a good thing, but in truth, I feel like I'm treading water and never getting anywhere in Legion.  I like getting new skills as I level.  Gawd, don't let there be some Artifact Weapon equivalent so you don't get to level up yourself (that's how it feels) but your boring weapon gets all the goodies.

PVP Servers gone, except now they're everywhere.  I put my characters on non-PVP servers so they don't have to be vulnerable to some nitwit with bullying issues.  I hate as it is that you can be flagged PVP under certain conditions.  In my mind, the only pvp that should occur on a non-pvp server is in instanced battlegrounds, or instanced anything not part of the general world.  If this change removes the chance of being accidentally or otherwise flagged pvp, then fine.

Those are the biggies.  More after I get a chance to watch the panels.

Side note:  I actually liked Anduin Wrynn in one of the cinematics for the first time since Pandaria when he was a selfish, thoughtless boy endangering his own people as they tried to find and "save" him.  Mass rez!

Saturday, October 28, 2017

Vote For The 2017 Golden Joystick Awards



From Gamesradar and HP, you've a chance to weigh in on a selection of games.  Awards are given out at a live ceremony November 17th in London.

I used to vote on these every year, they'll ask for your email and give you a free ebook, plus will notify you next year when the awards open up for voting again.

Even if you haven't played the nominated games, you'll have ideas for new things to play.

Golden Joystick Awards 2017 http://www.gamesradar.com/goldenjoystickawards/Voting

Wildstar's Free 50 Frenzy

Wildstar is offering a limited time level 50 character beginning "after the November 1st update".   I don't usually appreciate level boosts because I haven't any idea how to play the character.  In this case, having that character will give me housing access.



I'm such a fool, I saw this notification on Facebook, but didn't take the time to read the dates, then logged in and created a new character, but it's too early and no boost.

It was my last character slot, and I really liked the new character's looks and name, so I'll need to kill off someone else to get the boost.  Alas, for some poor doomed alt.  Isn't she so sweet?




All the details here.

Saturday, October 7, 2017

Blizzcon: World of Warcraft Gets Back In the Game

I thought last year's Blizzcon schedule really shorted World of Warcraft and showed they weren't so interested in it anymore.  I think this followed a series of dev departures and promotion of Overwatch and e-sports in my mind.  You hate to think the people making a game you love are bored by it, and don't want to give it any promotion or thought.

2016 BlizzCon via MMO Champion



When this year's schedule was announced, it felt like WOW was back in the game.  Even though there are only two more panels, there are others that would be of interest to anyone-- the Designcraft, Codecraft and Soundcraft panels--I've always loved that sort of "here's how we built the game" information.  I like know how things look to developers, and how they think.


I wonder if there was some cross thinking (I'm sure I read at one point there was some competition between WOW and Overwatch devs) and the Brawls and Mythic Dungeon Tournaments weren't inspired by finding a way for the PVE player to play more competitively.  I'm all in favor of that.  There must be many more ways to allow play in groups, and to make competition and cooperation more fun.

Although Legion isn't a favorite expansion, Blizzard has kept the updates and content coming as they said they would.  That involvement lets an older game evolve and change as it should. 

Tuesday, September 19, 2017

On The Road

Greetings from the Road!  We've been traveling for about a week.


I loaded my laptop with World of Warcraft, Everquest 2 and Rift.  WOW and EQ2 looked great, but Rift, a beautiful game, looked sort of scrubby so I took it off.  As expected, connections on the road aren't fast, but I did manage to log into EQ2 and kill a few things.  Laggy but doable.

In case that happened, I was horrified at the idea of having no gaming time in the evenings, because I usually play every night. Loading some games from my Steam library seemed a solution if the MMOs weren't playable, reasoning I only needed to download them before leaving home, then any internet connection would be fine for playing.


After driving 8-9 hours a day, we're pretty tired by the time we find a spot.  So nothing yet.   Dept of overkill, we also brought Scrabble, Yahtzee, Uno and regular playing cards for some simple mindless relaxing play.  Unrelated to games, I brought several books and some crochet, because I have a horror of being bored.  Yes, we brought clothes too.

Edit:  Good connection tonite, World of Warcraft played fine. ^-^

Happy gaming in your snuggly high speed internet homes!

Thursday, August 31, 2017

The Home Game Advantage

I listened to the most recent MassivelyOP podcast last night     http://massivelyop.com/2017/08/29/massively-op-podcast-episode-133-gaming-gamescom/      and am thinking about the mailbag question on "momentum" what keeps you playing fiendishly, then you take a break of any kind and that momentum is sometime lost and you don't feel like playing for awhile, and sometimes surprisingly never again.

There's also the concept of a "Home Game" -- your main game that you play all the time and know inside and out.



Because of the small goals oriented way I play any game, I'm able to switch games pretty easily.  As I've mentioned, I'm happiest when I can play on my weekly rotation schedule, playing seven different games throughout the week.

Sometimes one game will take over, and becomes your preferred playscape, as World of Warcraft currently has for me.  As I'm working Legion, though, I'm getting twitchy, because I don't care for the areas and stories, and I feel like I'm grinding towards nothing.  In Legion crafting is just not fun.  It's like the game up through Pandaria is one game, then Draenor changes things up considerably, but all things considered, I love Draenor, but Legion...agh.   It's a fight with myself to play through it.


As this WOW adoration and exclusivity is crumbling, I've peeked back into Everquest 2,  because it is still my current second favorite world, and Ravalation's post on the character models of LOTRO   http://ravalation.blogspot.com/2017/08/lotros-first-character-update-humans.html and Myndariel's new Hunter guide  http://myndariel.blogspot.com/2017/08/introducing-hunter-level-1-20-high-elf.html   has me updating the LOTRO client as we speak. Getting the Mordor expansion as well, because maybe one of my other characters can get past Mirkwood more easily. Let's bring that Rogue forward, right?  It's silly to let one character/class get stuck, and let your whole game get stuck,  when sometimes another class can break through a problem area for you. Once you know the way, you can anticipate and compensate for the play style of your other classes.   Yay for Alt Armies.  (Bonks self on head for letting myself feel stuck here).

Having Many Places To Call Home Means You're Always Home

I do admire on occasion what people who only play one game know about a game, their expertise is great when you have questions.  If you play just one game, you can accomplish everything, which has to be satisfying.

At some point, many people are just tired of their game, and jaded, and frustrated with game changes or development, and perhaps they stop playing anything at all.  Never stop playing! Life is so rich in virtual worlds.  You can be the very best you, no limitations.  How great is that?

Playing Multiple Games 

Keeps all games fresh.

Staves off boredom or dissatisfaction with any particular game, and gives you a broader perspective of what is possible.

You can keep the game client up to date so a long download doesn't discourage you from logging in to play when the impulse hits.

Often when you've been away for awhile you don't recall how to play your class, or your inventory is packed with (stuff) you don't know what to with.  You're right up to date with game changes so it's always  a familiar place to play.

There are a wealth of games available, so may different worlds, so much imagination in creation and care by the game makers to create a place for you to wander, it's a golden time to be able to try so many styles of play.




Wednesday, August 30, 2017

Gnome A, Gnome B

Somebody recently said they never see much difference in character models when people post them to show changes.  Hmmf.   The Argus patch changed everyone to the new character models again.